![]() Exploring some references and discussing the properties of candlelight.ĬLASS 3: CREATURE PORTRAIT LIGHTING, PART 2ĭiscussion of the equipment used to film live-action of a candle flame with enough dynamic range to light in Arnold. Setting the camera framing and animation to give the shot a dynamic feel before looking into lat-long images. Exploring the principles of capturing real word lighting and applying that to CG, including image brackets and HDR lights.ĬLASS 2: CREATURE PORTRAIT LIGHTING, PART 1īreaking down the scene and discussing what the approach will be. Setting up colour handling for the course. He is well known for grounding his CG work in the real world by utilising specialist photographic techniques and live-action shooting techniques for VFX. His focus is on TV advertising and has led work on projects for big brands, such as Playstation, Nike, Samsung, Audi, Mercedes, BBC and Direct Line. For the past seven years, he has been with The Mill London and currently operates as a lead CG artist and shoot supervisor. Philip Maddock has worked in VFX for film, advertising and music videos for more than a decade. Paring and projecting HDR lat-longs to allow for realistic interaction. Using real-world light sources for realism.Įnvironmental lighting for action shots. Live-action light maps, Barry Lyndon style.īeauty lighting for CG product shots. ![]() The course is broken down into three projects over ten classes:ĬG creature portrait lighting with real burning wax candles. ![]() The idea is to throw out the defaults in Maya and Arnold to take real artistic control. Lighting is no exception and, in fact, applying this logic to physically-based render engines can produce wonderful results quite quickly. Maddock shows how capturing information from the real world and feeding that data into the 3D process can get you a long way towards creating very realistic CGI. There are some some fundamentals techniques that can help and instructor Philip Maddock demonstrates how to apply these techniques creatively, elevating your lighting and the quality of your rendered images. This course is all about exploring production-level shot lighting techniques to create beautiful, realistic and faithful lighting. FXPHD – MYA312 – Advanced Lighting Practices for Maya & Arnoldĭuration 6h 20m Project Files Included MP4 ![]()
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